


tank_spawn_fix_disable cvar for disabling specific maps.tank_spawn_fix cvar for turning on/off.sm_tank_spawn_fix_debug cvar for logging.The plugin accounts for the variation in total map distance that can exist between rounds and adjusts the second round tank flow % to make the spawn trigger location match the first round.Fixes inconsistency between rounds where teams have to reach slightly different locations to spawn the same tank.Optional requirement: Lux's l4d2_changelevel plugin.Score setting based on Visor's SetScores.sm_restartmap_autofix_max_tries cvar for max autofix map restart attempts.sm_restartmap_autofix cvar for autofix.Automatically restarts map when broken flow detected. Preserves scores and who has played tank. Adds sm_restartmap to restart the current map.sm_goto, sm_bring - Teleport players around.Combined several features from existing plugins for use in a practice config.sm_togglehud - Toggle selected ladder info HUD on or off.sm_info - Display info about the selected ladder entity.sm_rotate - Rotate the selected ladder.sm_nudge - Move the selected ladder relative to its current position.sm_move - Move the selected ladder to the given coordinate on the map.sm_select - Select the ladder you are aiming at.sm_step - Number of units to move when moving ladders in edit mode.SHIFT to rotate ladders in 90 degree increments. While in edit mode, ladders you are aiming at can be selected using MOUSE1 and moved using MOUSE2 or WASD, USE, and RELOAD.

Commands for cloning and moving special infected ladders.
